Anyhow, one thing I wish I could do would be to group spells together and cast them all together. Obviously one turn per spell in game time. I guess a spell list that I could put together myself and assign to a quick key.
What I mean is that I very often cast a buch of spells before going into battle, especially early in the game when I'm still weak, or when facing a mob of beasties.
e.g. in a dungeon or especially a night attack I'll normally do:
- torch off
then
- predator sight spell
- stone skin spell
- bless spell
- enchant weapon spell
and then hack and slay all about me with my favourite axe
If I have invisibility or at least chameleon, I'll use that too.
As I get stronger in weapons and magic my go-to list of pre-melee spells changes.
But then again I'm always getting into fights with stronger creatures.
I'm playing my first game through Book II and I'm facing death way too often. I think I need to go back the final 3 stops on the quick travel list and get stronger.
Or maybe I should just focus on a specialised character instead of the magical rogue axeman that my character is right now
I love this game!
