Warhammer 40,000: Dawn of War II
Posted: July 5th, 2012, 5:49 pm
Okay, I know I'm really late to the party on this one. Generally I'm not much of a RTS gamer, largely due to the fact that I just get overwhelmed by having to manage base building, defending my perimeter, exploring, and attacking enemy bases simultaneously. Squad-based games, like Jagged Alliance for example, are right up my alley. The Warhammer 40,000 games were on sale on Steam over the weekend. When I discovered that Dawn of War II did away with base building and instead focused on leading a small squad I decided this was right up my alley and took the plunge, snapping up the complete bundle (DoW2, DoW2: Chaos Rising, and DoW2: Retribution).
I've been playing the original campaign since Monday and I'm falling completely in love with this game. As I had thought and hoped, this game plays a lot more like Jagged Alliance, albeit real-time rather than turn-based, than a traditional RTS. The emphasis here is on strategic placement of your troops, cover, and wise use of your special abilities. Much like in Jagged Alliance or X-COM, I've grown really attached to my soldiers as they've grown. There are some RPG elements with skills to increase when leveling up, and random loot drops on the battlefield a la Diablo. I get a lot of joy having my small elite squad progress through the battlefield against overwhelming odds. There's tons of good times to be had setting up a line of gunners in cover, flushing out enemies with a grenade and luring them into a crossfire, sending my melee troops to hack apart suppressed troops, and scattering when a grenade comes bounding into my midst and scrambling on the fly to find new cover and get into a good firing position. I can't remember the last time I had this much fun playing a strategy game.
I've been playing the original campaign since Monday and I'm falling completely in love with this game. As I had thought and hoped, this game plays a lot more like Jagged Alliance, albeit real-time rather than turn-based, than a traditional RTS. The emphasis here is on strategic placement of your troops, cover, and wise use of your special abilities. Much like in Jagged Alliance or X-COM, I've grown really attached to my soldiers as they've grown. There are some RPG elements with skills to increase when leveling up, and random loot drops on the battlefield a la Diablo. I get a lot of joy having my small elite squad progress through the battlefield against overwhelming odds. There's tons of good times to be had setting up a line of gunners in cover, flushing out enemies with a grenade and luring them into a crossfire, sending my melee troops to hack apart suppressed troops, and scattering when a grenade comes bounding into my midst and scrambling on the fly to find new cover and get into a good firing position. I can't remember the last time I had this much fun playing a strategy game.