Newbie Tips (Night/Darkness)
Posted: September 28th, 2011, 6:08 am
We have a bunch of new players since the PC World review was publsihed, and one of the most common questions I am getting is what to do about night/darkness.
These are basic tips for beginners that work with either Book 1 or Book 2:
As for needing light:
- Take torches off the walls when you see them. Click the torch icon to light a torch in your inventory.
- You can purchase lanterns, which will give even more light than torches.
- The spell "Cat's Eyes" will give you low-light vision, helping you boost any light source you are holding.
- The spell "Gravedigger's Flame" will give you magic light anytime you need it.
Camping/Night tips:
- Until you have more light sources and are stronger, stay at inns to avoid travel at night. It can get dangerous out there in the dark!
- Walk around and try to camp on different spaces (map squares). You will be prevented from camping if there are obstacles in your way such as weeds, trees, stumps, water, or a monster near by. You need a clean, dry, open area to pitch a tent.
- If you need to wait out the dark, pressing the SPACE BAR will pass one turn. If you press it enough, you'll see that time is passing and eventually the sun will rise.
These are basic tips for beginners that work with either Book 1 or Book 2:
As for needing light:
- Take torches off the walls when you see them. Click the torch icon to light a torch in your inventory.
- You can purchase lanterns, which will give even more light than torches.
- The spell "Cat's Eyes" will give you low-light vision, helping you boost any light source you are holding.
- The spell "Gravedigger's Flame" will give you magic light anytime you need it.
Camping/Night tips:
- Until you have more light sources and are stronger, stay at inns to avoid travel at night. It can get dangerous out there in the dark!
- Walk around and try to camp on different spaces (map squares). You will be prevented from camping if there are obstacles in your way such as weeds, trees, stumps, water, or a monster near by. You need a clean, dry, open area to pitch a tent.
- If you need to wait out the dark, pressing the SPACE BAR will pass one turn. If you press it enough, you'll see that time is passing and eventually the sun will rise.