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Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 19th, 2010, 1:50 pm
by IJBall
So I just finished the game, but I've got a question:
Once you get into the main chamber on Level 4 of Talushorn - where General Ghorr and his taurax goons are hanging out - the gate slams shut behind you.
Is there anyway to open either of the (exit) gates back up once you've dispatched Ghorr and his goons?
I've looked around for a lever to open up either the gate you came in through, or the 'main' gate, and I haven't found one.
It kind of takes away the fun of finding those bars of Mithril and Gold if there's no way to get them out of there and sell them...
(P.S. It's also a drag you can't grab the Crux of Ages - I was actually going to grab that and hightail it out of there with both Cruxes!!

)
Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 19th, 2010, 3:38 pm
by Kreador Freeaxe
Jedi_Learner wrote:
When you pass this gate you cannot leave Talushorn. You might be able to use the elemental spell Portal, but I'm sure I've read somewhere that Talushorn is surrounded by a magickal barrier to stop you from using this particular spell.
Can anyone confirm this, preferably with a screenshot?
Didn't take a screen shot of it, but once you pass the trap room with all of the dragonels you cannot use Portal. I know, I tried. It says that there is some sort of magic dampener in the area. Perhaps after you destroy the machines holding the doors into the final room shut you can (I never tried at that point, just blasted through whatever was left).
Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 19th, 2010, 10:12 pm
by SpottedShroom
I was kind of surprised Portal worked at all in Talushorn, to be honest. There are lots of other (annoying!) places where Portal doesn't work that make a lot less sense than Talushorn.
Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 20th, 2010, 9:35 am
by Kreador Freeaxe
SpottedShroom wrote:I was kind of surprised Portal worked at all in Talushorn, to be honest. There are lots of other (annoying!) places where Portal doesn't work that make a lot less sense than Talushorn.
I didn't find the spell scroll until I got to Picaroon Isle, so I didn't notice it anywhere else. It really does save on the wear-and-tear on the shoes, though.

Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 20th, 2010, 7:33 pm
by SpottedShroom
Spell availability is probably the biggest variable when you're playing as a mage. I found Portal very early and used it often, but didn't get Ice Lance (or even Abyssal Freeze) until late.
Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 20th, 2010, 7:46 pm
by IJBall
SpottedShroom wrote:Spell availability is probably the biggest variable when you're playing as a mage. I found Portal very early and used it often, but didn't get Ice Lance (or even Abyssal Freeze) until late.
And this is one of those things that I feel Book I handled better.
But I liked that, in Book I, many of the merchants seemed to have a certain (small) amount of "set items" that were always for sale (esp. spells). I don't think I've seen any of that in Book II.
I think I'd like to see Book III go back to more of the "set sales items" with merchants...
Re: Talushorn, Level 4 Question (definite SPOILERS)
Posted: June 20th, 2010, 8:25 pm
by silverkitty
There are perm items in the shops -- but they're mostly arrows, healing and mana potions, lock picks, and food (depending on the kind of shop). The only guaranteed spell is compress atmosphere in Everdale.