Bugs with Multiple Game Windows...
Posted: May 18th, 2010, 3:09 am
Everyone could easily verify this bug to replicate inventories from one saving file to another by running two windows simultaneously.Eg.First figure leaves a satchel in Everdale by replacing inside with reagents to its own inventories.When the second figure enters Everdale, he could find that allowances bag on the ground... Guys, a strong game editor is my first feeling towards this finding....
The problem also associates but not limited to refreshing NPCs and Maps on the record of first opening profiles...
So what do you think? Is this really a bug has to be fixed or just spoilers would utilize it? My first intention is to read from the other map before my new figure aquires cartography.
The problem also associates but not limited to refreshing NPCs and Maps on the record of first opening profiles...
So what do you think? Is this really a bug has to be fixed or just spoilers would utilize it? My first intention is to read from the other map before my new figure aquires cartography.