BasiliskWrangler wrote:Mmmm, less than 40 for sure, probably just under 30. Not long really- as I finished it I thought "That's it? No more??". I stuck mostly to the main storyline and didn't venture off on side quests too much.
I tend to be a fairly compulsive quester - I eventually get bored of the main quest and just head out to explore, and there are quite a number of interesting places to go. I also tend to avoid quick travel, unless I'm with companions I need to protect, which helps discover all sorts of interesting bits and pieces (at the expense of some occasional tedious walking).
It took me a random assortment of weeknights and three fairly hardcore weekends to get through to the end, so that's a total of about 50-60 hours total. That included quite a lot of side quests - I've no idea how many quests I missed, but I'd say I'd explored around half of the overland map areas. I'm certainly
not a compulsive reloader (to get best treasure and suchlike) since personally I find that really breaks the mood, but I
am fairly compulsive about exploring every little corner of each location, and F3 makes this moderately rewarding by avoiding over-reliance on cookie-cutter level design.
I'll go back and replay at some point, but I don't like to do that straight away - it's more fun to give it a break to recapture a little of the mystery. Also, I try to ease off the gaming for a month or so after a new game, or I forget what that big, yellow thing outside looks like.
Saxon1974 wrote:Wow, the value for the money in Triple A titles sure has gone down. Seems like for the money spent and all the media hype on it, it should have been a bit longer. Im gonna wait for Bargain bin to pick it up i think.
Maybe. I think on average games have become less original and more shallow, certainly - I think this is rather inevitable, albeit still sad, as the industry transitions from hobbyist to mass-market, however. Just look at the film industry, where we're repeatedly spoon-fed the same trite nonsense time and again. For all that the gaming industry is, apparently, over-taking the film industry these days, I think it's still refreshingly creative by comparison.
However, if you're going to pick examples of games with poor value for money, I'm not sure F3 is a good example. I went in expecting something mediocre, and was very pleasantly surprised - this game kept me playing keenly until the end, which is a lot more than Oblivion ever managed, despite repeated attempts. It's value for money doesn't come from following a long scripted quest, but from the freedom of being able to strike out into a huge wilderness and making your own playability.
Saxon1974 wrote:That's the business model it appears though, make a game that appeals to the masses to maximize profit and do just as much as we can get away with. Sadly, I dont think that inspires a fan base like the old games. Heck will anyone be obsessing over F3 in 25 years after it's release like I am with Ultima 3? Doubt it.
Gaming has become big business, and that inevitably leads to many of its players hunting profit above all else, which is typically to the detriment of the consumer. However, I think it's actually moderately brave to come up with titles like Oblivion and Fallout 3, which involve putting in a tremendous amount of design effort, fully 50% of which the vast majority of players will never see. I'm not saying that either the games or the studio are some sort of examples of perfection, but I can certainly think of far, far worse examples of poor value for consumers.
I must admit, I don't really obsess about any of the old games I played on my Amstrad, despite growing up in the 8-bit era. Sure, I had a good time playing Bards Tale to completion and that sort of thing, but I don't feel much compulsion to go back and replay them - there are too many games released now that I'm tempted by!
Still, even if the market has gone a little downhill on average, at least there's still room for gems like Eschalon to thrive.
EDIT: Sorry, that turned into a bit more of an essay than I'd really intended - I know some people find long posts somewhat offensive. Still, they don't have to read it, do they? 