1) I was going to need a big stockpile of food! (Actually, I probably should have figured out that one myself!...
2) That I was going to need so many Lock Picks!!
So, did I totally mess Hammerlorne up?! Is there no other way to get through it but to have, 1) a (relatively) high Pick Locks skill, and 2) lots of Lock Picks? Or did I miss some vital key (besides the Security Key...) somewhere?...
If the former, I think Hammerlorne is a little unfair to non-rogue characters - I prefer it when there's more than one way to solve something, and I kind of feel like Hammerlorne left my non-rogue focused, non-magic-using focused Fighter a little high and dry, having to use Skill points on Pick Locks that I otherwise would have spent elsewhere...
Oh, well, at least I finally got through it!

