Search found 3 matches
- August 18th, 2006, 5:54 pm
- Forum: Eschalon: Book I
- Topic: Poll: Requiring Food and Water in RPGs
- Replies: 119
- Views: 111002
Making the banks region dependent so you can't just stroll into a newly found bank and expect your money to be there is a good idea; in pursuit you have the new bank sending for the gold from the old, payed off of the account and then wait a few days, or consequentially, you have to run all the way ...
- August 17th, 2006, 4:44 pm
- Forum: Eschalon: Book I
- Topic: Poll: Requiring Food and Water in RPGs
- Replies: 119
- Views: 111002
It's usually been just a pain in the ass.
Only game I've ever seen it implemented good was unreal-world and maybe teudogar/ultima 7, but the former is a complex survival roguelike, too.
There is still food in the game, and it can be eaten, but there is no requirement to feed your character and no ...
Only game I've ever seen it implemented good was unreal-world and maybe teudogar/ultima 7, but the former is a complex survival roguelike, too.
There is still food in the game, and it can be eaten, but there is no requirement to feed your character and no ...
- August 10th, 2006, 3:51 pm
- Forum: General Chat
- Topic: Poll...
- Replies: 9
- Views: 14860